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        <title>TokuLog!@vox</title>
        <link>http://tokuhirom.vox.com/library/posts/page/1/</link>
        <description></description>
        <language>en</language>
        <generator>Vox</generator>
        <lastBuildDate>Sat, 14 Mar 2009 08:37:14 +0900</lastBuildDate>
        <copyright>Copyright 2009</copyright>
        <docs>http://blogs.law.harvard.edu/tech/rss</docs>  
 
        <item>
            <title>fork the perl with binary code(linux x86 version)</title>
            <link>http://tokuhirom.vox.com/library/post/fork-the-perl-with-binary-codelinux-x86-version.html?_c=feed-rss</link>   
            <author>nobody@vox.com(tokuhirom)</author>
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            <pubDate>Sat, 14 Mar 2009 08:37:14 +0900</pubDate>         
            
            <description>     In these days, Japanese perl mongers trying to inject a x86 binary code to the perl world with pure perl.  DynaLoader::dl_install_xsub inject binary code, that can call as CV(coderef).  Following is a sample code, call the fork(2).   use DynaLoade...    &lt;p style=&quot;clear:both;&quot;&gt;    
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            <title>About the functionality expansion of Mouse</title>
            <link>http://tokuhirom.vox.com/library/post/about-the-functionality-expansion-of-mouse.html?_c=feed-rss</link>   
            <author>nobody@vox.com(tokuhirom)</author>
            <comments>http://tokuhirom.vox.com/library/post/about-the-functionality-expansion-of-mouse.html?_c=feed-rss</comments>
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            <pubDate>Sun, 07 Dec 2008 22:53:25 +0900</pubDate>         
            
            <description>     Me(tokuhirom) and Yappo works for the Mouse in Shika-based branch.  Followings are Changes list.    method inject at apply roles(tokuhirom) apply multi roles at once(yappo) inline constructor at make_immutable(tokuhirom,sartak) inline destructor a...    &lt;p style=&quot;clear:both;&quot;&gt;    
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            <title>Memory Usage in Class Builders</title>
            <link>http://tokuhirom.vox.com/library/post/memory-usage-in-class-builders.html?_c=feed-rss</link>   
            <author>nobody@vox.com(tokuhirom)</author>
            <comments>http://tokuhirom.vox.com/library/post/memory-usage-in-class-builders.html?_c=feed-rss</comments>
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            <pubDate>Sat, 06 Dec 2008 21:39:17 +0900</pubDate>         
            
            <description>     I wrote small tool for measurement process size.  Following is the result.  perl&gt; package F; use Moose; 5,185,536 perl&gt; use Mouse; 700,416 perl&gt; use Shika; 581,632 perl&gt; use Class::MOP; 1,957,888     Moose uses over 5MB.This is too much...  script...    &lt;p style=&quot;clear:both;&quot;&gt;    
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        <item>
            <title>Performance improvements for Mouse</title>
            <link>http://tokuhirom.vox.com/library/post/performance-improvements-for-mouse.html?_c=feed-rss</link>   
            <author>nobody@vox.com(tokuhirom)</author>
            <comments>http://tokuhirom.vox.com/library/post/performance-improvements-for-mouse.html?_c=feed-rss</comments>
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            <pubDate>Wed, 03 Dec 2008 13:02:20 +0900</pubDate>         
            
            <description>     some people says &quot;mouse is fast in loading time, but!!! mouse is slower than moose at  runtime&quot;. ok, this is true in the latest released version of Mouse!   ------ new Rate MouseDefault MooseImmutableBuild ClassAccessor MooseImmutableDefault Mouse...    &lt;p style=&quot;clear:both;&quot;&gt;    
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            <title>make_immutable in Moose</title>
            <link>http://tokuhirom.vox.com/library/post/make_immutable-in-moose.html?_c=feed-rss</link>   
            <author>nobody@vox.com(tokuhirom)</author>
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            <pubDate>Tue, 02 Dec 2008 19:49:54 +0900</pubDate>         
            
            <description>     this code will die.by &quot;Attribute (foo) is required&quot;  {     package Parent;     use Moose; }  {     package Child;     use Moose;     extends &#39;Parent&#39;; }  Parent-&gt;meta-&gt;add_attribute(     &#39;foo&#39; =&gt; (         required =&gt; 1,     ) );  Child-&gt;new();  b...    &lt;p style=&quot;clear:both;&quot;&gt;    
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        <item>
            <title>loading time of Class builders</title>
            <link>http://tokuhirom.vox.com/library/post/loading-time-of-class-builders.html?_c=feed-rss</link>   
            <author>nobody@vox.com(tokuhirom)</author>
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            <pubDate>Tue, 02 Dec 2008 16:01:42 +0900</pubDate>         
            
            <description>     run -Ilib -e &#39;package F; use Moose&#39;   total = 0.3154765 run -Ilib -e &#39;package F; use Mouse&#39;   total = 0.0436822 run -Ilib -e &#39;package F; use Shika&#39;   total = 0.0283219  ok, shika has few features =)  http://svn.coderepos.org/share/lang/perl/Shika/...    &lt;p style=&quot;clear:both;&quot;&gt;    
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        <item>
            <title>HTTP::Engine is optimized for CGI?</title>
            <link>http://tokuhirom.vox.com/library/post/httpengine-is-optimized-for-cgi.html?_c=feed-rss</link>   
            <author>nobody@vox.com(tokuhirom)</author>
            <comments>http://tokuhirom.vox.com/library/post/httpengine-is-optimized-for-cgi.html?_c=feed-rss</comments>
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            <pubDate>Tue, 02 Dec 2008 09:53:37 +0900</pubDate>         
            
            <description>     ANSWER is NO and YES.  Main target of the HTTP::Engine is FastCGI/ModPerl.  1. CGI is not a main target.  2. HTTP::Engine 0.0.x seriese uses a lot of memory.Shika makes smart process.  3. HTTP::Engine is middleware. not a application.middleware sh...    &lt;p style=&quot;clear:both;&quot;&gt;    
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        <item>
            <title>Why Shika?</title>
            <link>http://tokuhirom.vox.com/library/post/why-shika.html?_c=feed-rss</link>   
            <author>nobody@vox.com(tokuhirom)</author>
            <comments>http://tokuhirom.vox.com/library/post/why-shika.html?_c=feed-rss</comments>
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            <pubDate>Tue, 02 Dec 2008 08:04:36 +0900</pubDate>         
            
            <description>     Shika is a new class builder.Current main maintener is tokuhirom and yappo.  Shika&#39;s use case is very simple. Jus a HTTP::Engine.    Moose has cool API Moose uses too much loading time for HTTP::Engine  perl -e &#39;use Moose&#39;  0.30s user 0.01s system...    &lt;p style=&quot;clear:both;&quot;&gt;    
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        <item>
            <title>shipped llv8call 0.07</title>
            <link>http://tokuhirom.vox.com/library/post/shipped-llv8call-007.html?_c=feed-rss</link>   
            <author>nobody@vox.com(tokuhirom)</author>
            <comments>http://tokuhirom.vox.com/library/post/shipped-llv8call-007.html?_c=feed-rss</comments>
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            <pubDate>Sun, 28 Sep 2008 16:03:07 +0900</pubDate>         
            
            <description>     The killer feature of this version is &quot;shttpd support&quot;(http://shttpd.sourceforge.net/).  Run the httpd by JavaScript!  v8ext.LoadBinary(&quot;org.coderepos.shttpd&quot;); var SHTTPD = org.coderepos.shttpd.SHTTPD;  var httpd = new SHTTPD(8080); httpd.Registe...    &lt;p style=&quot;clear:both;&quot;&gt;    
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&lt;/p&gt;
 
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        <item>
            <title>Architecture of llv8call</title>
            <link>http://tokuhirom.vox.com/library/post/architecture-of-llv8call.html?_c=feed-rss</link>   
            <author>nobody@vox.com(tokuhirom)</author>
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            <pubDate>Sun, 28 Sep 2008 11:42:55 +0900</pubDate>         
            
            <description>     llv8call is a good solution for server side javascript.It is composed of three parts.  1. Core    builtin functions ARGV support  ENV support  better interactive mode based on libreadline2.v8ext v8ext is extension library library for v8. This modu...    &lt;p style=&quot;clear:both;&quot;&gt;    
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